Mach1 Spatial SDK
Mach1 Spatial Audio format is a Virtual Vector
Based Panning (VVBP) system contained into a single
multichannel deliverable through already existing audio
containers and codecs with the intent of keeping all
traditional audio practices and post-production intact
while enabling full 3DOF interactive spatial sound.
It does not require any audio library or media engine and
can function fully on top of any existing audio
Mach1 Spatial SDK consists of API library files for various
common development platforms & languages and
includes examples of integration for common devices.
The SDK is always expanding and incorporating new tools
and comes with further design and integration support from
engineers as it develops further based on any design related
Mach1 Spatial SDK has examples of the library expanded to 6DOF by
utilizing rotation/attenuation algorithms to correctly
rotate the Mach1 Spatial sound field mixes to follow a
user’s position. This has been built out as plugins for
Unity and Unreal Engine as examples.
Mach1Encode & Mach1Transode libraries allow developers to
get creative with up-mixing any audio files or streams to
Mach1 Spatial for an endless array of development options
server or client side.